File: src/gallery-mathcanvas/js/Magnitude.js
/**
* @module gallery-mathcanvas
*/
/**********************************************************************
* <p>Magnitude (absolute value) of a number.</p>
*
* @namespace MathFunction
* @class Magnitude
* @extends MathFunction.FunctionWithArgs
* @constructor
* @param f {MathFunction}
*/
function MathMagnitude(
/* MathFunction */ f)
{
MathMagnitude.superclass.constructor.call(this, MathMagnitude.NAME, f);
}
MathMagnitude.NAME = 'abs';
Y.extend(MathMagnitude, MathFunctionWithArgs,
{
/**
* @method evaluate
* @param var_list {Object} map of variable names to values or MathFunctions
* @return the value of the function
*/
evaluate: function(
/* map */ var_list)
{
return Y.ComplexMath.abs(this.args[0].evaluate(var_list));
},
/**
* @method layout
* @param context {object} the drawing context
* @param top_left {point} x,y coordinates of the top left of the bounding box
* @param font_size {float} percentage of the base font size
* @param rect_list {RectList} layout information
* @return {int} index of this items info in rect_list
*/
layout: function(
/* Context2d */ context,
/* point */ top_left,
/* percentage */ font_size,
/* RectList */ rect_list)
{
var bar_width = context.getVerticalBarWidth();
var arg = this.args[0];
var arg_index = arg.layout(context, top_left, font_size, rect_list);
var arg_info = rect_list.get(arg_index);
rect_list.shift(arg_index, bar_width, 0); // make space for leading bar
var r =
{
top: top_left.y,
left: top_left.x,
bottom: arg_info.rect.bottom,
right: arg_info.rect.right + bar_width
};
return rect_list.add(r, arg_info.midline, font_size, this);
},
/**
* @method render
* @param context {object} the drawing context
* @param rect_list {RectList} layout information
*/
render: function(
/* Context2d */ context,
/* RectList */ rect_list)
{
var info = rect_list.find(this);
context.drawVerticalBar(info.rect);
this.args[0].render(context, rect_list);
var r = Y.clone(info.rect, true);
r.left = r.right - context.getVerticalBarWidth();
context.drawVerticalBar(r);
}
});
MathFunction.Magnitude = MathMagnitude;
MathFunction.name_map[ MathMagnitude.NAME ] =
{
applyTo: function(f)
{
return new MathMagnitude(f);
}
};